This course involves details and hands-on approach towards games, concept and design. It encourages top-down design of games by taking too technical areas out of focus by providing sophisticated tools for the students to conceptualize and prototype their ideas rapidly. This course visits popular game types, creating each prototype from beginner to advanced levels.
However, it should be kept in mind, that Game Design is heavily creative and technically complex to the point of being exhausting. It involves Maths, Physics, Analytical and Creative skills, understanding of Human Psychology and lastly, a lot of patience. Necessary Maths and Physics skills can be taught in the course itself as they become relevant.